
One of the main complaints about Octopath Traveler was that the eight characters’ stories felt repetitive and closed off from each other, meanwhile party interaction felt minimal because the game did not know what combination of characters players would be using. The presence of all eight characters in both battles and the plot is an interesting development for Octopath Traveler, and one that remedies some issues with the original game.

The largest difference from the first game is that all eight party members are present at once. Characters are locked to one job and one weapon type in Champions of the Continent, but there are enough characters that variety is not an issue.

The battle interface has been simplified to make room for touch controls in Champions of the Continent, but it is otherwise the same. Players will gradually accrue Boost Points that can enhance actions, and an enemy’s shield counter can be lowered using its weakness to stun them. Octopath Traveler uses standard JRPG combat with some additional wrinkles thrown in. On a whole, Champions of the Continent provides a similar experience to the original Octopath Traveler. The Path Actions from the first game make a return, enabling deeper interactions with NPCs and the world around them. The game still plays out as a traditional JRPG, with players able to walk around the world, get into random battles, and talk to NPCs.

Octopath Traveler: Champions of the Continent is a fairly similar game to the original with some key differences. RELATED: The Next Pokemon Game Should Be in the Style of Octopath Traveler Champions of the Continent Carries On What Made Octopath Traveler Great The game was just announced to be coming to the West with a beta sometime this spring, so Octopath fans should prepare themselves for the new installment. Octopath Traveler: Champions of the Continent is a mobile free-to-play title released in Japan in 2020 that serves as a prequel to Octopath Traveler. However, another HD-2D game is due out this year in North America.

The presence of HD-2D visuals in the upcoming Triangle Strategy is well-known, and Dragon Quest fans are looking forward to the HD-2D remake of Dragon Quest 3. This visual technique made Octopath Traveler notable, and was replicated in Octopath Traveler: Champions of the Continent. Octopath Traveler might not have spearheaded this initiative, but it was the first Square Enix game to use an HD-2D art style that involves using modern graphical technologies to render backgrounds which characters move through as pixelated sprites. The game was initially only available on the Nintendo Switch, owing to Square Enix’s decision to premiere public betas for its smaller throwback games. Octopath Traveler released in 2018 with a strong fan response.
